Developer Documentation

QuickTime 4 API Documentation

3D Graphics Programming with QuickDraw 3D 1.5.4

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Modeling and Rendering

To create images such as that shown in Figure 1 , you typically engage in at least two distinguishable main tasks: modeling and rendering. Modeling is the process of creating a representation of real or abstract objects, and rendering is the process of creating an image (on the screen or some other medium) of a model. QuickDraw 3D subdivides each of these tasks into a number of subtasks.

In QuickDraw 3D, modeling involves

In QuickDraw 3D, rendering involves


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